Hamartia is my level 6 personal project. It is a 2D horror survival dialogue game. I inspired by the Asian commutative and the school bullying issue. I work independently as a result of a playful game demo and trailer.
Hamartia is a 2D horror survive dialogue game that happened in the high-school background. By using unique and high-quality graphics to
create horror survive dialogue game about school bullying, gangster problem, teenage acknowledge of sex and emotion problem with mysterious
references to the religious and blood sacrifice
Hamartia combines dialogue and mini-game in the volume stage. The clearance conditions are to found out who is the initiator
In the School culture festival, Blood is spraying. School has been exploded,13 survivors are trapped in school. Strange radio pop out , force them to join a game of find out the initiator which said it is the only way to escape. Unsettle changing and the Past have surfaced. Humanity and survival, what will be "real"?